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C

CA
in: Kuffner J.J. and Latombe J.C.
"Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans" (1999) 
Campagne J.P.
in: Galland S., Grimaud F., Beaune P. and Campagne J.P.
"MaMA-s: An introduction to a Methodological Approach for the simulation of Distributed Systems" (2003) 
Canadian
in: Carlson D.A. and Hodgins J.K.
"Simulation Levels of Detail for Real-time Animation" (1997) 
Carlson D.A.
in: Carlson D.A. and Hodgins J.K.
"Simulation Levels of Detail for Real-time Animation" (1997) 
Cassini
in: Vanbergue D. and Drogoul A.
"Approche multi-agent pour la simulation urbaine" (2002) 
Caubet R.
Cetnarowicz K.
in: Gruer P., Hilaire V., Koukam A. and Cetnarowicz K.
"A formal framework for multi-agent systems analysis and design" (2002) 
Challenges
in: Isla D. and Blumberg B.
"New challenges for character-based ai for games." (2002) 
Chapter
in: Peters C. and O'Sullivan C.
"A Memory Model for Autonomous Virtual Humans" (2002) 
Character
in: Kline C. and Blumberg B.
"The Art and Science of Synthetic Character Design" (1999) 
Character-based
in: Isla D. and Blumberg B.
"New challenges for character-based ai for games." (2002) 
CHATS
in: Phillips C.T. and Ballin M.G.
"A Cooperative Human-Adaptive Traffic Simulation (CHATS)" (1999) 
Chevaillier P.
in: Querrec R., Reignier P. and Chevaillier P.
"Humans and Autonomous Agents Interactions in a Virtual Environment for fire fighting Training" (2001) 
Chrysanthou Y.L.
in: Cohen-Or D., Chrysanthou Y.L., Silva C.T. and Durand F.
"A Survey of Visibility for Walkthrough Applications" (2003) 
CIB
in: Dijkstra J., Timmermans H.J.P. and Vries (de) B.
"Virtual Reality-Based Simulation of User Behavior within the Built Environment" (2001) 
Coelho H.
in: Marietto M.B., David N.C., Sichman J.S. and Coelho H.
"Requirements Analysis of Multi-Agent-Based Simulation Platforms" (2002) 
Cognition
in: Nagel K.
"Distributed intelligence in large scale traffic simulations on parallel computers" (2002) 
Cognitive
in: Parenthoën M., Reignier P. and Tisseau J.
"Put Fuzzy Cognitive Maps to Work in Virtual Worlds" (2001) 
Cohen-Or D.
in: Cohen-Or D., Chrysanthou Y.L., Silva C.T. and Durand F.
"A Survey of Visibility for Walkthrough Applications" (2003) 
Coherence
in: Bittner J. and Havran V.
"Exploiting Temporal and Spatial Coherence in Hierarchical Visibility Algorithms" (2001) 
Collective
in: Nagel K.
"Distributed intelligence in large scale traffic simulations on parallel computers" (2002) 
Collier R.W.
in: Duffy B.R., O'Hare G.M.P., O'Donoghue R.P.S., Rooney C.F.B. and Collier R.W.
"Reality and virtual reality in mobile robotics" (1999) 
Colloque
in: Roques C., Bustany F. and Sabatier D.
"Les apports de la preuve en B" (1996) 
Communications
in: Carlson D.A. and Hodgins J.K.
"Simulation Levels of Detail for Real-time Animation" (1997) 
Comparison
in: Nguyen T.G. and Dang T.T.
"Agent Platform Evaluation and Comparison" (2002) 
Completeness
in: Woolridge M. and Lomuscio A.
"A Logic of Visibility, Perception, and Knowledge: Completeness and Correspondence Results" (2000) 
Computation
in: Schmalstieg D. and Tobler R.F.
"Real-time Bounding Box Area Computation" (1999) 
Computer
Computers
in: Nagel K.
"Distributed intelligence in large scale traffic simulations on parallel computers" (2002) 
Conception
in: Michel F., Gutknecht O. and Ferber J.
"Une méthodologie pour la conception de simulateur multi-agents basée sur l'organisation" (2001) 
Concepts
in: Henoch J. and Ulrich H.
"Agent-based Simulation Platform for Evaluating Management Concepts" (2001) 
Conceptual
in: Wagner G. and Tulba F.
"Agent-Oriented Modeling and Agent-Based Simulation" (2003) 
Conférences
in: Michel F., Gutknecht O. and Ferber J.
"Une méthodologie pour la conception de simulateur multi-agents basée sur l'organisation" (2001) 
Conference
Congress
in: Henoch J. and Ulrich H.
"Agent-based Simulation Platform for Evaluating Management Concepts" (2001) 
Connaissance"
in: Michel F., Gutknecht O. and Ferber J.
"Une méthodologie pour la conception de simulateur multi-agents basée sur l'organisation" (2001) 
Control
in: Granieri J.P., Becket W., Reich B.D., Crabtree J. and Badler N.I.
"Behavioral Control for Real-Time Simulated Human Agents" (1995) 
Convergence
in: Parunak H.V.D., Brueckner S.A., Sauter J.A. and Matthews R.
"Global Convergence of Local Agent Behaviors" (2005) 
Cooperative
in: Phillips C.T. and Ballin M.G.
"A Cooperative Human-Adaptive Traffic Simulation (CHATS)" (1999) 
Correspondence
in: Woolridge M. and Lomuscio A.
"A Logic of Visibility, Perception, and Knowledge: Completeness and Correspondence Results" (2000) 
Cozot R.
in: Donikian S. and Cozot R.
"General Animation and Simulation Platform" (1995) 
Crabtree J.
in: Granieri J.P., Becket W., Reich B.D., Crabtree J. and Badler N.I.
"Behavioral Control for Real-Time Simulated Human Agents" (1995) 
Creativity
in: Kline C. and Blumberg B.
"The Art and Science of Synthetic Character Design" (1999) 
Creatures
in: Blumberg B.M. and Galyean T.A.
"Multi-Level Direction of Autonomous Creatures for Real-Time Virtual Environments" (1995) 
Curb
in: Balmer M., Vogel A. and Nagel K.
"Shape Morphing of Intersections Using Curb Side Oriented Driver Simulation" (2005) 
Cybernetics

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