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F

Fall
in: Liles S., Watsen K. and Zyda M.
"Dynamic Discovery of Simulation Entities Using Bamboo and HLA" (1998) 
FAPR-2000
in: Woolridge M. and Lomuscio A.
"A Logic of Visibility, Perception, and Knowledge: Completeness and Correspondence Results" (2000) 
Fast
in: Kuffner J.J. and Latombe J.C.
"Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans" (1999) 
Ferber J.
in: Michel F., Gutknecht O. and Ferber J.
"Une méthodologie pour la conception de simulateur multi-agents basée sur l'organisation" (2001) 
Fiabilité
in: Roques C., Bustany F. and Sabatier D.
"Les apports de la preuve en B" (1996) 
Fire
in: Querrec R., Reignier P. and Chevaillier P.
"Humans and Autonomous Agents Interactions in a Virtual Environment for fire fighting Training" (2001) 
Flocks
in: Reynolds C.W.
"flocks, Herds, and Schools: A Distributed Behavioral Model" (1987) 
Floue
in: Parenthoën M., Tisseau J. and Morineau T.
"Perception Active pour Acteurs Virtuels" (2002) 
Formal
Formelle
in: Hilaire V., Koukam A., Gruer P. and Müller J.P.
"Vers une méthodologie formelle de spécification de Systèmes Multi-Agents" (2001) 
Foundations
in: Nagel K.
"Distributed intelligence in large scale traffic simulations on parallel computers" (2002) 
Framework
in: Gruer P., Hilaire V., Koukam A. and Cetnarowicz K.
"A formal framework for multi-agent systems analysis and design" (2002) 
Francophones
in: Parenthoën M., Tisseau J. and Morineau T.
"Perception Active pour Acteurs Virtuels" (2002) 
Fundamental
in: Gruer P., Hilaire V. and Koukam A.
"Verification of Object-Z Specifications by Using Transition Systems: Application to the Radiomobile Network Design Problem" (2000) 
FUZZ-IEEE
in: Parenthoën M., Reignier P. and Tisseau J.
"Put Fuzzy Cognitive Maps to Work in Virtual Worlds" (2001) 
Fuzzy
in: Parenthoën M., Reignier P. and Tisseau J.
"Put Fuzzy Cognitive Maps to Work in Virtual Worlds" (2001) 

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