@Deprecated public class Rabbit extends PerceptiveAnimal
Constructor and Description |
---|
Rabbit()
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
AnimalBody |
createDefaultBody(SituatedEnvironment<? extends SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>,AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence> in)
Deprecated.
Replies the default body for this agent.
|
protected void |
doDecision(PerceptionType[][] percepts)
Deprecated.
L'agent predateur se deplace en fonction de ses perceptions.
|
doDecisionAndAction, drawPercepts
computeMove, computeMove, moveTo
doPerception, getAgentBody, getEnvironment, getPerceptionFilter, live, registerPerceptionFilter, replacePerceptionFilter
clearProbes, compareTo, equals, forceIdentifierStringRepresentation, forceIdentifierStringRepresentation, getId, getNextMessage, getProbe, getSimulationStepDuration, getSimulationStepDuration, getSimulationTime, getSimulationTime, hasMessage, killMe, perSecond, registerService, removeAllProbes, removeProbe, sendMessage, setProbe, start, stop, unregisterService
public AnimalBody createDefaultBody(SituatedEnvironment<? extends SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>,AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence> in)
SituatedAgent
This method must be called by the environment when the agent arrived inside a situated environment.
createDefaultBody
in class SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>
protected void doDecision(PerceptionType[][] percepts)
PerceptiveAnimal
doDecision
in class PerceptiveAnimal
Copyright © 2003-2013 Arakhnê.org Members. All rights reserved under LGPL license terms.