@Deprecated public abstract class Animal extends SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>
Constructor and Description |
---|
Animal()
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
protected MoveDirection |
computeMove(boolean allow_no_move)
Deprecated.
Tire au hasard une direction.
|
protected MoveDirection |
computeMove(MoveDirection... allowedDirections)
Deprecated.
Tire au hasard une direction parmi celles fournies.
|
protected boolean |
moveTo(MoveDirection direction)
Deprecated.
Deplace l'agent dans la direction indiquee.
|
createDefaultBody, doDecisionAndAction, doPerception, getAgentBody, getEnvironment, getPerceptionFilter, live, registerPerceptionFilter, replacePerceptionFilter
clearProbes, compareTo, equals, forceIdentifierStringRepresentation, forceIdentifierStringRepresentation, getId, getNextMessage, getProbe, getSimulationStepDuration, getSimulationStepDuration, getSimulationTime, getSimulationTime, hasMessage, killMe, perSecond, registerService, removeAllProbes, removeProbe, sendMessage, setProbe, start, stop, unregisterService
protected boolean moveTo(MoveDirection direction)
direction
- true
si le mouvement est envoye.protected MoveDirection computeMove(boolean allow_no_move)
protected MoveDirection computeMove(MoveDirection... allowedDirections)
Copyright © 2003-2013 Arakhnê.org Members. All rights reserved under LGPL license terms.