@Deprecated public abstract class PerceptiveAnimal extends Animal
Constructor and Description |
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PerceptiveAnimal()
Deprecated.
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Modifier and Type | Method and Description |
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protected abstract void |
doDecision(PerceptionType[][] percepts)
Deprecated.
L'agent predateur se deplace en fonction de ses perceptions.
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protected void |
doDecisionAndAction()
Deprecated.
Do the decision.
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protected void |
drawPercepts(PerceptionType[][] percepts)
Deprecated.
Draw the specified percepts.
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computeMove, computeMove, moveTo
createDefaultBody, doPerception, getAgentBody, getEnvironment, getPerceptionFilter, live, registerPerceptionFilter, replacePerceptionFilter
clearProbes, compareTo, equals, forceIdentifierStringRepresentation, forceIdentifierStringRepresentation, getId, getNextMessage, getProbe, getSimulationStepDuration, getSimulationStepDuration, getSimulationTime, getSimulationTime, hasMessage, killMe, perSecond, registerService, removeAllProbes, removeProbe, sendMessage, setProbe, start, stop, unregisterService
protected void doDecisionAndAction()
SituatedAgent
doDecisionAndAction
in class SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>
protected abstract void doDecision(PerceptionType[][] percepts)
protected void drawPercepts(PerceptionType[][] percepts)
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