@Deprecated public class Snake extends Animal
| Constructor and Description |
|---|
Snake()
Deprecated.
|
| Modifier and Type | Method and Description |
|---|---|
AnimalBody |
createDefaultBody(SituatedEnvironment<? extends SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>,AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence> in)
Deprecated.
Replies the default body for this agent.
|
protected void |
doDecisionAndAction()
Deprecated.
Do the decision.
|
computeMove, computeMove, moveTodoPerception, getAgentBody, getEnvironment, getPerceptionFilter, live, registerPerceptionFilter, replacePerceptionFilterclearProbes, compareTo, equals, forceIdentifierStringRepresentation, forceIdentifierStringRepresentation, getId, getNextMessage, getProbe, getSimulationStepDuration, getSimulationStepDuration, getSimulationTime, getSimulationTime, hasMessage, killMe, perSecond, registerService, removeAllProbes, removeProbe, sendMessage, setProbe, start, stop, unregisterServicepublic AnimalBody createDefaultBody(SituatedEnvironment<? extends SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>,AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence> in)
SituatedAgentThis method must be called by the environment when the agent arrived inside a situated environment.
createDefaultBody in class SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>protected void doDecisionAndAction()
SituatedAgentdoDecisionAndAction in class SituatedAgent<AnimalBody,SituatedObject,AnimalPerception,AnimalInfluence>Copyright © 2003-2013 Arakhnê.org Members. All rights reserved under LGPL license terms.